Глава от книга |
1
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Bontchev, B., Terzieva, V., Antonova, A., Dankov, Y., Vassileva, D., Educational Video Games on Climate Resilience of Built Cultural Heritage. Chapter 5 in Heritage Education for Climate Action: Volume 2, Edited by Irene G. Curulli, Deniz Ikiz Kaya, Arghavan Khaefi, ISBN:https://doi.org/10.1002/9781394255443.ch5; https://doi.org/10.1002/9781394255443, ISTE Ltd and John Wiley & Sons, Inc., USA, SCOPUS, Ref, Рецензирано
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2023
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2
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Dankov, Y., Deykov, Y., Dankova, A., Pedagogical aspects of conservation-restoration practice in the protection of architectural heritage. Chapter 4 in Heritage Education for Climate Action: Volume 2. Edited by Irene G. Curulli, Deniz Ikiz Kaya, Arghavan Khaefi, ISBN:https://doi.org/10.1002/9781394255443.ch4; https://doi.org/10.1002/9781394255443, ISTE Ltd and John Wiley and Sons Inc, USA, SCOPUS, Ref, Рецензирано
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2023
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Дисертация д-р |
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Явор Иванов Данков, Инструменти за управление и оценка при ориентиран към потребителя подход на проектирането на видео игри за обучение, Софийски университет „Св. Кл. Охридски“, Факултет по математика и информатика, София, България, Ръководител:проф. д-р Боян Бончев
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2022
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Книга |
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Аделина Алексиева-Петрова, Боян Бончев, Явор Данков, Албена Антонова, Милен Петров, Ръководство: Добри практики за провеждане на виртуално обучение, Онлайн, София, България
|
2020
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Научен проект |
1
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Явор Данков, DIZU-EVG (Data visualIZation instrUment for Educational Video Games) - Инструмент за визуализиране на игрови и учебни резултати от образователните видео игри, Ръководител, Постдокторант, Признат изследовател - R2, Национална програма „Млади учени и постдокторанти – 2“, Номер на договора:РД-22-1887 от 28.08.2024 г.
|
2024
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2
|
Явор Данков, Learn by Case Study using AI Chatbot in cybersecurity and data science, Член, Европейска комисия, Номер на договора:2024-1-BG01-KA220-HED-000249361
|
2024
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3
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Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-6), Член, ФНИ на СУ, Номер на договора:80-10-71 / 25.4.2023
|
2024
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4
|
Явор Данков, Моделиране на интелигентни инструменти за адаптивни и персонализирани образователни STEM видео игри (MOTIVATE), Член, ФНИ на МОН, Номер на договора:КП-06-ПН85/16 от 08.12.2024 г.
|
2024
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5
|
Явор Данков, „Приложение на изкуствения интелект и големите данни в образователните, софтуерните и информационните технологии“, дейност 3.4, ръководител доц. д-р Александър Димов, номер на поддоговор 70-123-459/27.06.2023 , Член, Национален план за възстановяване и устойчивост, Номер на договора:BG-RRP-2.004-0008
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2023
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6
|
Явор Данков, Изследване на формални модели за оптимизация и персонализация на съвременни технологични методи на STEM обучение (SHAPES), Член, ФНИ на МОН, Номер на договора:КП-06-Н75/11 от 08.12.2023 г.
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2023
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7
|
Явор Данков, Университети за наука, иновации и технологии в е-обществото (УНИТе), Член, Европейска комисия, Структурни фондове, Номер на договора:BG05M2OP001-1.001-0004
|
2023
|
8
|
Явор Данков, Digital Platform Enterprise – DEMO, Член, , Номер на договора:2021-1-RO01-KA220-HED-000027576
|
2022
|
9
|
Явор Данков, Архитектури на софтуерни системи, ориентирани към данни (Architectures of data intensive systems) – част 2, Член, ФНИ на СУ, Номер на договора:80-10-145/23.05.2022 г.
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2022
|
10
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Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-5), Член, ФНИ на СУ, Номер на договора:80-10-169/23.5.2022
|
2022
|
11
|
Явор Данков, Инструмент за визуализиране на игрови и учебни резултати от образователните видео игри, Ръководител, Постдокторант, Признат изследовател - R2, Национална програма „Млади учени и постдокторанти – 2“, Номер на договора:РД-22-1595/ 05.10.2022
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2022
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12
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Явор Данков, Архитектури на софтуерни системи, ориентирани към данни (Architectures of data intensive systems), Член, ФНИ на СУ, Номер на договора:№ 80-10-74/25.03.2021
|
2021
|
13
|
Явор Данков, Изследване и приложение на алгоритми за машинно обучение при анализ и разработка на високо сигурен софтуер (DevOpS), Член, ФНИ на МОН, Номер на договора:КП-06-ПН57/19 от 16.11.2021 г.
|
2021
|
14
|
Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-4), Член, ФНИ на СУ, Номер на договора:80-10-152/05.04.2021
|
2021
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15
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Явор Данков, „Изграждане и развитие на Център за върхови постижения „Наследство БГ“., Член, ОП „Наука и образование за интелигентен растеж“
|
2020
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16
|
Явор Данков, E-CREHA - “Education for Climate Resilient European Heritage Architecture”, Член, , Номер на договора:2020-1-NL01-KA203-064610
|
2020
|
17
|
Явор Данков, ICT in Textile and Clothing Higher Education and Business (ICT - TEX), Член, Европейска комисия, Номер на договора:612248-EPP-1-2019-1-BG-EPPKA2-KA
|
2020
|
18
|
Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-3), Член, ФНИ на СУ, Номер на договора:80-10-184/27.04.2020
|
2020
|
19
|
Явор Данков, Иновативна софтуерна платформа за анализи на големи масиви от учебни и игрови данни за ориентирана към потребителя адаптация на технологично подпомогнато обучение (APTITUDE), Член, , Номер на договора:КП-06-ОПР/1 от 13.12.2018
|
2020
|
20
|
Явор Данков, Национална научна програма „Информационни и комуникационни технологии за единен цифров пазар в науката, образованието и сигурността“ (ИКТ в НОС), Член,
|
2020
|
21
|
Явор Данков, APOGEE (smArt adaPtive videO GamEs for Education), Член, ФНИ на МОН, Номер на договора:DN12/7/2017
|
2019
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Статия в научно списание |
1
|
Bontchev, B., Antonova, A., Terzieva, V., Dankov, Y., “Let Us Save Venice”—An Educational Online Maze Game for Climate Resilience, Sustainability, vol:Volume 14, issue:Issue 1, 2022, pages:1-23, ISSN (online):2071-1050, doi:https://doi.org/10.3390/su14010007, Ref, Web of Science, IF (3.9 - 2022), Web of Science Quartile: Q2 (2022), SCOPUS, SJR (0.664 - 2022), SCOPUS Quartile: Q1 (2022), PhD
|
2022
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2
|
Terzieva, V., Bontchev, B., Dankov, Y., Paunova-Hubenova, E., How to Tailor Educational Maze Games: The Student’s Preferences, Sustainability, vol:Volume 14, issue:Issue 11, 2022, pages:1-26, ISSN (online):2071-1050, doi:https://doi.org/10.3390/su14116794, Ref, Web of Science, IF (3.9 - 2022), Web of Science Quartile: Q2 (2022), SCOPUS, SJR (0.664 - 2022), SCOPUS Quartile: Q1 (2022), PhD
|
2022
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3
|
Dankov, Y., Antonova, A., Terzieva, V., Bontchev, B., Applying user-centered design for a climate resilience video game, International Journal of Differential Equations and Applications, vol:20, issue:2, 2021, pages:147-156, ISSN (print):1311-2872, ISSN (online):1314-6084, doi:10.12732/ijdea.v20i2.1, Ref, IR , SCOPUS, SJR (0.214 - 2021), SCOPUS Quartile: Q4 (2021), Zentralblatt, PhD
|
2021
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4
|
Bontchev, B., Terzieva, V., Dankov, Y., Educational Video Maze Games, NAUKA, том:XXXI, брой:1, 2021, стр.:25-33, ISSN (print):0861-3362, ISSN (online):2603-3623, Ref, др.(ИНИОН РАН), PhD
|
2021
|
Статия в поредица |
1
|
Dankov, Y., A Conception of an Instrument Supporting the Design of Educational Video
Games for Cultural Heritage, IFAC-PapersOnLine, vol:22nd IFAC Conference on Technology, Culture and International Stability TECIS 2023, issue:vol 58, Issue 3, Publisher:Elsevier B.V., 2024, pages:363-368, ISSN (print):2405-8963, ISSN (online):2405-8963, doi:https://doi.org/10.1016/j.ifacol.2024.07.178, Ref, IR , SCOPUS, SJR (0.365 - 2023), SCOPUS Quartile: Q3 (2023)
|
2024
|
2
|
Dankov, Y., A Model of Essential User Functionality of a Designer's Instrument of Cultural Heritage Video Games for Education, Lecture Notes in Networks and Systems (LNNS), vol:Software Engineering Perspectives in Systems, issue:vol, editor/s:Silhavy, R., Silhavy, P., Publisher:Springer, Cham, 2024, ISSN (print):2367-3370, ISSN (online):2367-3389, doi:In Press. To be Published in 2024., Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2024
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3
|
Bontchev, B., Terzieva, V., Vassileva, D., Dankov, Y., Students Attitude to Serious Games for Cultural Heritage, IFAC-PapersOnLine, vol:22nd IFAC Conference on Technology, Culture and International Stability TECIS 2024, issue:vol 58, Issue 3, Publisher:Elsevier B.V., 2024, pages:316-321, ISSN (print):2405-8963, ISSN (online):2405-8963, doi:https://doi.org/10.1016/j.ifacol.2024.07.170, Ref, IR , SCOPUS, SJR (0.365 - 2023), SCOPUS Quartile: Q3 (2023)
|
2024
|
4
|
Dankov, Y., Aleksieva-Petrova, A., Petrov, M., Towards Analysis of Threat Modeling of Software Systems According to Key Criteria, Lecture Notes in Networks and Systems (LNNS), vol:Intelligent Systems Design and Applications. ISDA 2023., issue:vol, editor/s:Abraham, A., Pllana, S., Casalino, G., Ma, K., Bajaj, A., Publisher:Springer, Cham, 2024, ISSN (print):2367-3389, ISSN (online):2367-3370, doi:https://doi.org/10.1007/978-3-031-64650-8_9, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2024
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5
|
Dankov, Y., Dankova, A., Usage of the Summary Model DELIS-CH for Starting the Design Process of an Educational Video Game for Cultural Heritage, Lecture Notes in Networks and Systems (LNNS), vol:Software Engineering Application in Informatics. CoMeSySo 2023., issue:vol 909, editor/s:Silhavy, R., Silhavy, P., Publisher:Springer, Cham, 2024, ISSN (print):2367-3389, ISSN (online):2367-3370, doi:https://doi.org/10.1007/978-3-031-53549-9_12, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2024
|
6
|
Dankov, Y., User-Oriented Dashboard Design Process for the DIZU-EVG Instrument for Visualizing Results from Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol: Software Engineering Methods in Systems and Network Systems. CoMeSySo 2023., issue:vol 909, editor/s:Silhavy, R., Silhavy, P., Publisher:Springer, Cham, 2024, pages:121-129, ISSN (print):2367-3389, ISSN (online):2367-3370, doi:https://doi.org/10.1007/978-3-031-53549-9_13, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2024
|
7
|
Dankov, Y., Conceptual Model of a Data Visualization Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Intelligent Systems Design and Applications. ISDA 2022., issue:vol 717, editor/s:Abraham, A., Pllana, S., Casalino, G., Ma, K., Bajaj, A., Publisher:Springer, 2023, pages:301-309, ISSN (print):2367-3389, ISSN (online):2367-3370, ISBN:978-3-031-35510-3, doi:https://doi.org/10.1007/978-3-031-35510-3_29, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2023
|
8
|
Dankov, Y., DIZU-EVG – An Instrument for Visualization of Data from Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Software Engineering Perspectives in Systems., issue:vol 722, editor/s:Silhavy, R., Silhavy, P., Publisher:Springer, Cham, 2023, pages:769-778, ISSN (print):2367-3370, ISSN (online):2367-3389, ISBN:978-3-031-35311-6, doi:https://doi.org/10.1007/978-3-031-35311-6_73, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2023
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9
|
Dankov, Y., Dankova, A., Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage, Digital Presentation and Preservation of Cultural and Scientific Heritage, issue:13, Publisher:Bulgarian Academy of Sciences, Institute of Mathematics and Informatics, 2023, pages:219-228, ISSN (online):2535-0366, doi:https://doi.org/10.55630/dipp.2023.13.21, Ref, IR , SCOPUS, SJR (0.11 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
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10
|
Paunova-Hubenova, E., Dankov, Y., Terzieva, V., Vassileva, D., Bontchev, B., Antonova, A., Ready to Play - a Comparison of Four Educational Maze Games, Lecture Notes in Networks and Systems (LNNS), vol:Novel & Intelligent Digital Systems: Proceedings of the 2nd International Conference (NiDS 2022), issue:vol 556, editor/s:Krouska, A., Troussas, C., Caro, J. , Publisher:Springer, Cham, 2023, pages:84-94, ISSN (print):2367-3389, ISSN (online):2367-3370, ISBN:978-3-031-17601-2, doi:https://doi.org/10.1007/978-3-031-17601-2_9 , Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), др.(DBLP), PhD
|
2023
|
11
|
Antonova, A., Dankov, Y., Smart Services in Education: Facilitating Teachers to Deliver Personalized Learning Experiences, Lecture Notes in Networks and Systems, vol:Data Science and Algorithms in Systems. CoMeSySo 2022. Lecture Notes in Networks and Systems , issue:Volume 597, editor/s:Silhavy, R., Silhavy, P., Prokopova, Z. (eds), Publisher:Springer, Cham, 2023, pages:108-117, ISSN (print):2367-3370, ISSN (online):2367-3389, ISBN:978-3-031-21437-0, doi:https://doi.org/10.1007/978-3-031-21438-7_9, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), Zentralblatt, PhD
|
2023
|
12
|
Dankov, Y., The Design Process of Educational Video Games in Cultural Heritage, Digital Presentation and Preservation of Cultural and Scientific Heritage, issue:13, Publisher:Bulgarian Academy of Sciences, Institute of Mathematics and Informatics, 2023, pages:229-238, ISSN (online):2535-0366, doi:https://doi.org/10.55630/dipp.2023.13.22, Ref, IR , SCOPUS, SJR (0.11 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
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13
|
Dankov, Y., The Designer-Oriented Process Analysis of Utilizing the DIZU-EVG Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), issue:784, editor/s:Kabassi, K., Mylonas, P., Caro, J., Publisher:Springer, Cham, 2023, pages:221-229, ISSN (print):2367-3389, ISSN (online):2367-3370, ISBN:978-3-031-44146-2, doi:https://doi.org/10.1007/978-3-031-44146-2_22, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2023
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14
|
Dankov, Y., The Game Designer's Perspectives and the DIZU-EVG Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Novel & Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023), issue:784, editor/s:Kabassi, K., Mylonas, P., Caro, J., Publisher:Springer, Cham, 2023, pages:81-90, ISSN (print):2367-3389, ISSN (online):2367-3370, ISBN:978-3-031-44146-2, doi:https://doi.org/10.1007/978-3-031-44146-2_8, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2023
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15
|
Dankov, Y., User-Oriented Process Analysis of Using the DIZU-EVG Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Networks and Systems in Cybernetics. CSOC 2023., issue:723, editor/s:Silhavy, R., Silhavy, P., Publisher:Springer, Cham, 2023, pages:684-693, ISSN (print):2367-3389, ISSN (online):2367-3370, ISBN:978-3-031-35317-8, doi:https://doi.org/10.1007/978-3-031-35317-8_61, Ref, IR , SCOPUS, SJR (0.171 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2023
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16
|
Dankov, Y., Antonova, A., Bontchev, B., Adopting User-Centered Design to Identify Assessment Metrics for Adaptive Video Games for Education, Lecture Notes in Networks and Systems, vol:Human Interaction and Emerging Technologies 2021 - Proceedings of the 5th Int. Conf. on Human Interaction and Emerging Technologies (IHIET 2021), Paris, France, August 27-29, 2021, issue:319, editor/s:T. Ahram et al. (Eds.), Publisher:Springer, 2022, pages:289-297, ISSN (print):2194-5357, ISSN (online):2367-3370, ISBN:978-3-030-73270-7, doi:https://doi.org/10.1007/978-3-030-85540-6_37, Ref, IR , SCOPUS, SJR (0.151 - 2022), SCOPUS Quartile: Q4 (2022), др.(DBLP), PhD
|
2022
|
17
|
Dimov, A., Emanuilov, S., Bontchev, B., Dankov, Y., Papapostolu, T., Architectural approaches to overcome challenges in the development of data-intensive systems, AHFE Open Access Proceedings. Accelerating Open Access Science in Human Factors Engineering and Human-Centered Computing, vol: Applied Human Factors and Ergonomics. Proc. of International Conference on Applied Human Factors and Ergonomics (AHFE2022),New York, USA, July 24-28, 2022. , issue:67, editor/s:Tareq Ahram (eds) , Publisher:AHFE International. AHFE Open Access Proceedings, 2022, pages:38-43, ISBN:978-1-958651-43-8, doi:10.54941/ahfe1002521, Ref, др.(Arxiv), PhD
|
2022
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18
|
Dankov, Y., Bontchev, B., Antonova, A., Gaming and Learning Analytics for Educational Video Games, AHFE Open Access Proceedings. Accelerating Open Access Science in Human Factors Engineering and Human-Centered Computing, vol:Human Systems Engineering and Design (IHSED 2021): Future Trends and Applications. Proc of 4th Int. Conf. on Human Systems Engineering and Design: Future Trends and Applications (IHSED 2021), Dubrovnik, Croatia, September 23-25, 2021, issue:Volume 21, Issue 21, editor/s:T. Ahram et al. (Eds.), Publisher:AHFE International. AHFE Open Access Proceedings, 2022, pages:1-10, ISSN (online):2771-0718, ISBN:978-1-7923-8987-0, doi:http://doi.org/10.54941/ahfe1001167, Ref, Web of Science, PhD
|
2022
|
19
|
Antonova, A., Bontchev, B., Dankov, Y., How University Students in "Informatics and Computer Sciences" would like to Use Video Games for Learning, ACM International Conference Proceeding Series, vol:Proceedings of ACM International Conference on Computer Systems and Technologies (CompSysTech’22), editor/s:Rachev B., Smrikarov A., Publisher:ACM New York, NY, USA, 2022, pages:130-135, ISBN:978-1-4503-9644-8, doi:10.1145/3546118.3546124, Ref, IR , SCOPUS, SJR (0.209 - 2022), ACM Digital Library(https://dl.acm.org/doi/10.1145/3546118.3546124), PhD
|
2022
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20
|
Yavor Dankov, A Functional Model of a Designer of Educational Maze Game, ACM International Conference Proceeding Series, vol:Proceedings of ACM International Conference on CSSE 2021: 2021 4th International Conference on Computer Science and Software Engineering (CSSE 2021), Publisher:ACM New York, NY, USA, 2021, pages:356-361, ISBN:978-1-4503-9067-5, doi:https://dl.acm.org/doi/10.1145/3494885.3494952, Ref, IR , SCOPUS, SJR (0.232 - 2021), ACM Digital Library(https://dl.acm.org/doi/10.1145/3494885.3494952)
|
2021
|
21
|
Dankov, Y., Bontchev, B., Terzieva, V., Design and Creation of Educational Video Games Using Assistive Software Instruments, Lecture Notes in Networks and Systems, vol:Advances in Artificial Intelligence, Software and Systems Engineering, Proc. of 12th Int. Conf. on Applied Human Factors and Ergonomics (AHFE 2021), Manhattan, New York, USA, July 25-29, 2021, issue:271, editor/s:Ahram, T.Z., Karwowski, W., and Kalra, J. (Eds.), Publisher:Springer, 2021, pages:341-349, ISSN (print):2194-5357, ISSN (online):2367-3370, doi:https://doi.org/10.1007/978-3-030-80624-8_42, Ref, IR , SCOPUS, SJR (0.215 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
|
2021
|
22
|
Dankov, Y., Bontchev, B., Designing Software Instruments for Analysis and Visualization of Data relevant to Playing Educational Video Games, Advances in Intelligent Systems and Computing, vol:Human Interaction, Emerging Technologies and Future Applications IV, Proc. of 4th Int. Conf. on Human Interaction and Emerging Technologies (IHIET-AI 2021), Strasbourg, France, April 28-30, 2021, issue:1378, editor/s:T. Ahram et al. (Eds.), Publisher:Springer, 2021, pages:422-429, ISSN (print):2194-5357, ISSN (online):2194-5365, ISBN:978-3-030-73270-7, doi:https://doi.org/10.1007/978-3-030-74009-2_54, Ref, IR , SCOPUS, SJR (0.215 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
|
2021
|
23
|
Bontchev, B., Terzieva, V., Dankov, Y., Educational Video Game for Valchan Voivoda, Bulletin 'Heritage BG' - Research Announcements, брой:1, редактор/и:Emmanuel Moutafov, Olya Harizanova, издателство:Association Centre for Excellence 'Heritage BG', 2021, стр.:110-117, ISSN (print):2815-3138, ISSN (online):2815-3316, PhD
|
2021
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24
|
Bontchev, B., Dankov, Y., Vassileva, D., Kovachev, M., Software Instruments for Analysis and Visualization of Game-Based Learning Data, Lecture Notes in Networks and Systems, vol:Advances in Artificial Intelligence, Software and Systems Engineering, Proc. of 12th Int. Conf. on Applied Human Factors and Ergonomics (AHFE 2021), Manhattan, New York, USA, July 25-29, 2021, issue:271, editor/s:Ahram, T.Z., Karwowski, W., and Kalra, J. (Eds.), Publisher:Springer, 2021, pages:395-402, ISSN (print):2194-5357, ISSN (online):2367-3370, doi:10.1007/978-3-030-80624-8_49, Ref, IR , SCOPUS, SJR (0.215 - 2021), SCOPUS Quartile: Q4 (2021), PhD, MSc
|
2021
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25
|
Dankov, Y., Bontchev, B., Software Instruments for Management of the Design of Educational Video Games, Advances in Intelligent Systems and Computing, vol:Human Interaction, Emerging Technologies and Future Applications IV, Proc. of 4th Int. Conf. on Human Interaction and Emerging Technologies (IHIET-AI 2021), Strasbourg, France, April 28-30, 2021, issue:1378, editor/s:T. Ahram et al. (Eds.), Publisher:Springer, 2021, pages:414-421, ISSN (print):2194-5357, ISSN (online):2194-5365, ISBN:978-3-030-73270-7, doi:10.1007/978-3-030-74009-2_53 , Ref, IR , SCOPUS, SJR (0.215 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
|
2021
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26
|
Bontchev, B., Antonova, A., Dankov, Y., Educational Video Game Design Using Personalized Learning Scenarios, Lecture Notes in Computer Science, vol:Computational Science and Its Applications – ICCSA 2020, issue:12254, Publisher:Springer, 2020, pages:829-845, ISSN (print):0302-9743, ISSN (online):1611-3349, doi:https://doi.org/10.1007/978-3-030-58817-5_59, Ref, IR , SCOPUS, SJR (0.249 - 2020), SCOPUS Quartile: Q3 (2020), др.(DBLP), PhD
|
2020
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27
|
Yavor Dankov, Dimitar Birov, General Architectural Framework for Business Visual Analytics, Lecture Notes in Business Information Processing, vol:Business Modeling and Software Design, issue:319, editor/s:Shishkov, Boris (Ed.), Publisher:Springer International Publishing, 2018, pages:280-288, ISSN (print):1865-1348, ISSN (online):1865-1348, ISBN:978-3-319-94214-8, doi:https://link.springer.com/chapter/10.1007/978-3-319-94214-8_19, Ref, IR , SCOPUS, SJR (0.243 - 2018), SCOPUS Quartile: Q3 (2018)
|
2018
|
28
|
Yavor Dankov, Digital Cultural Heritage and the Analytics as Innovative Tools for Processing Big Data, Modern Technologies In Cultural Heritage, том:V International Conference Modern Technologies In Cultural Heritage, брой:V, редактор/и:Milka Ivanova, издателство:Technical University of Sofia, 2017, стр.:43-46, ISSN (print):2367-6523, Ref, др.
|
2017
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29
|
Yavor Dankov, Dimitar Birov, Extended Conceptual Framework for Business Analytics Supporting Innovations, International Conference for Entrepreneurship, Innovation and Regional Development ICEIRD 2017 , vol:Proc. of International Conference for Entrepreneurship, Innovation and Regional Development ICEIRD 2017 , editor/s:Prof Panayiotis Ketikidis & Dr Adrian Solomon, Publisher:ICEIRD, 2017, pages:83-94, ISSN (online):2411-5320, ISBN:978-960-9416-11-5, Ref, PhD
|
2017
|
Статия в сборник (на конференция и др.) |
1
|
Antonova, A., Dankov, Y., Digital Platforms Building Blocks: Agile Organizations and Product-Service Systems, Proceedings of the 33rd Central European Conference on Information and Intelligent Systems CECIIS 2022, editor/s:Vrček, Neven, Guardia, Lourdes, Grd, Petra, Publisher:Faculty of Organization and Informatics Varazdin, 2022, pages:167-174, ISSN (print):18472001, ISSN (online):18482295, doi:https://submissions.foi.hr/index.php/ceciis/article/view/117, Ref, др.(INSPEC Proquest WoS), PhD
|
2022
|
2
|
Yavor Dankov, Boyan Bontchev, Towards a Taxonomy of Instruments for Facilitated Design and Evaluation of Video Games for Education, Proceedings of ACM International Conference on Computer Systems and Technologies (CompSysTech’20), editor/s:Rachev B., Smrikarov A., Publisher:ACM New York, NY, USA, 2020, pages:285-292, ISBN:978-1-4503-7768-3, doi:https://doi.org/10.1145/3407982.3408010, Ref, IR , SCOPUS, SJR (0.182 - 2020), ACM Digital Library(https://dl.acm.org/doi/10.1145/3407982.3408010)
|
2020
|
3
|
Yavor Dankov, Conceptual Model of User Interface Design for General Architectural Framework for Business Visual Analytics, Proceedings of ACM International Conference on Computer Systems and Technologies (CompSysTech’19), editor/s:Rachev B., Smrikarov A., Publisher:ACM New York, NY, USA, 2019, pages:251-254, ISBN:978-1-4503-7149-0, doi:https://dl.acm.org/doi/abs/10.1145/3345252.3345274, Ref, IR , SCOPUS, SJR (0.2 - 2019), ACM Digital Library(https://dl.acm.org/doi/abs/10.1145/3345252.3345274)
|
2019
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4
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Albena Antonova, Yavor Dankov, Boyan Bontchev, Smart Services for Managing the Design of Personalized Educational Video Games, Proceedings of ACM International Conference Series (BCI’2019), Publisher:ACM New York, NY, USA, 2019, pages:1-8, ISBN:978-1-4503-7193-3, doi:https://doi.org/10.1145/3351556.3351574, Ref, IR , SCOPUS, SJR (0.2 - 2019), ACM Digital Library(https://dl.acm.org/doi/10.1145/3351556.3351574), PhD
|
2019
|
5
|
Bontchev, B., Vassileva, D., Dankov, Y., The APOGEE Software Platform for Construction of Rich Maze Video Games for Education, Proc. of 14th International Conference on Software Technologies (ICSOFT'2019), editor/s:Marten van Sinderen, Leszek Maciaszek, Publisher:INSTICC, 2019, pages:491-498, ISSN (print):2184-2833, ISBN:978-989-758-379-7, Ref, IR , SCOPUS, SJR (0.123 - 2019), ACM Digital Library(ACM Digital Library, SciTePress Digital Library), PhD
|
2019
|
6
|
Yavor Dankov, Dimitar Birov, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 1, Proceedings of International Conference Automatics and Informatics`2018, Publisher:John Atanasoff Society of Automatics and Informatics, 2018, pages:107-110, ISSN (print):ISSN 1313-1850, ISSN (online):ISSN 1313-1869, Ref
|
2018
|
7
|
Yavor Dankov, Dimitar Birov, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 2, Proceedings of International Conference Automatics and Informatics`2018, Publisher:John Atanasoff Society of Automatics and Informatics, 2018, pages:111-114, ISSN (print):1313-1850, ISSN (online):1313-1869, Ref
|
2018
|
Участие в конференция |
1
|
Секционен доклад, Явор Данков, A Conception of an Instrument Supporting the Design of Educational Video
Games for Cultural Heritage
|
2024
|
2
|
Секционен доклад, Явор Данков, Students Attitude to Serious Games for Cultural Heritage
|
2024
|
3
|
Секционен доклад, Явор Данков, A Model of Essential User Functionality of a Designer's Instrument of Cultural Heritage Video Games for Education
|
2024
|
4
|
Секционен доклад, Явор Данков, The Designer-Oriented Process Analysis of Utilizing the DIZU-EVG Instrument for Educational Video Games
|
2023
|
5
|
Секционен доклад, Явор Данков, Usage of the Summary Model DELIS-CH for Starting the Design Process of an Educational Video Game for Cultural Heritage
|
2023
|
6
|
Секционен доклад, Явор Данков, DIZU-EVG – An Instrument for Visualization of Data from Educational Video Games
|
2023
|
7
|
Секционен доклад, Явор Данков, The Game Designer's Perspectives and the DIZU-EVG Instrument for Educational Video Games
|
2023
|
8
|
Секционен доклад, Явор Данков, User-Oriented Dashboard Design Process for the DIZU-EVG Instrument for Visualizing Results from Educational Video Games
|
2023
|
9
|
Секционен доклад, Явор Данков, Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage
|
2023
|
10
|
Секционен доклад, Явор Данков, User-Oriented Process Analysis of Using the DIZU-EVG Instrument for Educational Video Games
|
2023
|
11
|
Секционен доклад, Явор Данков, Towards Analysis of Threat Modeling of Software Systems According to Key Criteria
|
2023
|
12
|
Секционен доклад, Явор Данков, The Design Process of Educational Video Games in Cultural Heritage
|
2023
|
13
|
Секционен доклад, Явор Данков, Smart Services in Education: Facilitating Teachers to Deliver Personalized Learning Experiences
|
2022
|
14
|
Секционен доклад, Явор Данков, Digital Platforms Building Blocks: Agile Organizations and Product-Service Systems
|
2022
|
15
|
Секционен доклад, Явор Данков, Conceptual Model of a Data Visualization Instrument for Educational Video Games
|
2022
|
16
|
Секционен доклад, Явор Данков, Introduction and review to the Conceptual Model of a Data Visualization Instrument for Educational Video Games
|
2022
|
17
|
Секционен доклад, Явор Данков, Architectural approaches to overcome challenges in the development of data-intensive systems
|
2022
|
18
|
Секционен доклад, Явор Данков, How University Students in "Informatics and Computer Sciences" would like to Use Video Games for Learning
|
2022
|
19
|
Секционен доклад, Явор Данков, Ready to Play - a Comparison of Four Educational Maze Games
|
2022
|
20
|
Секционен доклад, Явор Данков, Gaming and Learning Analytics for Educational Video Games
|
2021
|
21
|
Секционен доклад, Yavor Dankov, Design and Creation of Educational Video Games Using Assistive Software Instruments
|
2021
|
22
|
Секционен доклад, Yavor Dankov, Designing Software Instruments for Analysis and Visualization of Data relevant to Playing Educational Video Games
|
2021
|
23
|
Секционен доклад, Явор Данков, Applying User-Centered Design for A Climate Resilience Video Game
|
2021
|
24
|
Секционен доклад, Явор Данков, Adopting User-Centered Design to Identify Assessment Metrics for Adaptive Video Games for Education
|
2021
|
25
|
Секционен доклад, Yavor Dankov, Software Instruments for Management of the Design of Educational Video Games
|
2021
|
26
|
Секционен доклад, Yavor Dankov, Software Instruments for Analysis and Visualization of Game-Based Learning Data
|
2021
|
27
|
Секционен доклад, Явор Данков, Defining Appropriate Metrics in Adaptive Video Games for Education: Opportunities and Limitations
|
2021
|
28
|
Секционен доклад, Явор Данков, Valchan Voyvoda - an Educational Video Game
|
2021
|
29
|
Секционен доклад, Явор Данков, A Functional Model of a Designer of Educational Maze Game
|
2021
|
30
|
Секционен доклад, Явор Данков, Towards a Taxonomy of Instruments for Facilitated Design and Evaluation of Video Games for Education
|
2020
|
31
|
Секционен доклад, Явор Данков, Educational Video Game Design Using Personalized Learning Scenarios
|
2020
|
32
|
Секционен доклад, Явор Данков, Smart Services for Managing the Design of Personalized Educational Video Games
|
2019
|
33
|
Секционен доклад, Явор Данков, Conceptual Model of User Interface Design for General Architectural Framework for Business Visual Analytics
|
2019
|
34
|
Секционен доклад, Явор Данков, Use Analysis of the Possibilities of Business Visual Analytics interfaces in the field of business
|
2019
|
35
|
Секционен доклад, Явор Данков, General Architectural Framework for Business Visual Analytics
|
2018
|
36
|
Секционен доклад, Явор Данков, Visual Analytics in Software Development
|
2018
|
37
|
Секционен доклад, Явор Данков, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 2
|
2018
|
38
|
Секционен доклад, Явор Данков, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 1
|
2018
|
39
|
Секционен доклад, Явор Данков, Visual Analytics and Different Types of Analytics in Business
|
2018
|
40
|
Секционен доклад, Явор Данков, Towards Taxonomy of Business and Software Analytics
|
2017
|
41
|
Секционен доклад, Явор Данков, Introduction to Business Analytics and Analytics
|
2017
|
42
|
Секционен доклад, Явор Данков, Extended Conceptual Framework for Business Analytics Supporting Innovations
|
2017
|
43
|
Секционен доклад, Явор Данков, Digital Cultural Heritage and the Analytics as Innovative Tools for Processing Big Data
|
2017
|
|