Глава от книга |
1
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Bontchev, B., Terzieva, V., Antonova, A., Dankov, Y., Vassileva, D., Educational Video Games on Climate Resilience of Built Cultural Heritage, ISTE Ltd and John Wiley & Sons, Inc, USA, Ref, Рецензирано
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2023
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2
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Dankov, Y., Deykov, Y., Dankova, A., Pedagogical aspects of conservation-restoration practice in the protection of architectural heritage, ISTE Ltd and John Wiley & Sons, Inc, USA, Ref, Рецензирано, International
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2023
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Дисертация д-р |
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Явор Иванов Данков, Инструменти за управление и оценка при ориентиран към потребителя подход на проектирането на видео игри за обучение, Софийски университет „Св. Кл. Охридски“, Факултет по математика и информатика, София, България, Ръководител:проф. д-р Боян Бончев
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2022
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Книга |
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Аделина Алексиева-Петрова, Боян Бончев, Явор Данков, Албена Антонова, Милен Петров, Ръководство: Добри практики за провеждане на виртуално обучение, Онлайн, София, България
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2020
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Научен проект |
1
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Явор Данков, Университети за наука, иновации и технологии в е-обществото (УНИТе), Член, Европейска комисия, Структурни фондове, Номер на договора:BG05M2OP001-1.001-0004
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2023
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2
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Явор Данков, Digital Platform Enterprise – DEMO, Член, , Номер на договора:2021-1-RO01-KA220-HED-000027576
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2022
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3
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Явор Данков, Архитектури на софтуерни системи, ориентирани към данни (Architectures of data intensive systems) – част 2, Член, ФНИ на СУ, Номер на договора:80-10-145/23.05.2022 г.
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2022
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4
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Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-5), Член, ФНИ на СУ, Номер на договора:80-10-169/23.5.2022
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2022
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5
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Явор Данков, Инструмент за визуализиране на игрови и учебни резултати от образователните видео игри, Ръководител, Постдокторант, Признат изследовател - R2, Национална програма „Млади учени и постдокторанти – 2“, Номер на договора:РД-22-1595/ 05.10.2022
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2022
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6
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Явор Данков, Национална програма „Млади учени и постдокторанти – 2“, Член, Постдокторант, Признат изследовател - R2
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2022
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7
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Явор Данков, Архитектури на софтуерни системи, ориентирани към данни (Architectures of data intensive systems), Член, ФНИ на СУ, Номер на договора:№ 80-10-74/25.03.2021
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2021
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8
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Явор Данков, Изследване и приложение на алгоритми за машинно обучение при анализ и разработка на високо сигурен софтуер (DevOpS), Член, ФНИ на МОН, Номер на договора:КП-06-ПН57/19 от 16.11.2021 г.
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2021
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9
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Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-4), Член, ФНИ на СУ, Номер на договора:80-10-152/05.04.2021
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2021
|
10
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Явор Данков, „Изграждане и развитие на Център за върхови постижения „Наследство БГ“., Член, ОП „Наука и образование за интелигентен растеж“
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2020
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11
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Явор Данков, E-CREHA - “Education for Climate Resilient European Heritage Architecture”, Член, , Номер на договора:2020-1-NL01-KA203-064610
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2020
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12
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Явор Данков, ICT in Textile and Clothing Higher Education and Business (ICT - TEX), Член, Европейска комисия, Номер на договора:612248-EPP-1-2019-1-BG-EPPKA2-KA
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2020
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13
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Явор Данков, Изследване на предизвикателства пред разработването на съвременните софтуерни системи и инструменти при използване на големи данни в облачна среда (DB2BD-3), Член, ФНИ на СУ, Номер на договора:80-10-184/27.04.2020
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2020
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14
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Явор Данков, Иновативна софтуерна платформа за анализи на големи масиви от учебни и игрови данни за ориентирана към потребителя адаптация на технологично подпомогнато обучение (APTITUDE), Член, , Номер на договора:КП-06-ОПР/1 от 13.12.2018
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2020
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15
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Явор Данков, Национална научна програма „Информационни и комуникационни технологии за единен цифров пазар в науката, образованието и сигурността“ (ИКТ в НОС), Член,
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2020
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16
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Явор Данков, APOGEE (smArt adaPtive videO GamEs for Education), Член, , Номер на договора:DN12/7/2017
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2019
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Статия в научно списание |
1
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Bontchev, Boyan, Antonova, Albena, Terzieva, Valentina, Dankov, Yavor, "Let Us Save Venice"-An Educational Online Maze Game for Climate Resilience, SUSTAINABILITY, vol:14, issue:1, 2022, ISSN (online):2071-1050, doi:10.3390/su14010007
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2022
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2
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Bontchev, B., Antonova, A., Terzieva, V., Dankov, Y., “Let Us Save Venice”—An Educational Online Maze Game for Climate Resilience, Sustainability, vol:Volume 14, issue:Issue 1, 2022, pages:1-23, ISSN (online):2071-1050, doi:https://doi.org/10.3390/su14010007, Ref, Web of Science, IF (3.889 - 2021), Web of Science Quartile: Q1 (2021), SCOPUS, SJR (0.65 - 2021), SCOPUS Quartile: Q1 (2021), PhD
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2022
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3
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Terzieva, V., Bontchev, B., Dankov, Y., Paunova-Hubenova, E., How to Tailor Educational Maze Games – the Student's Preferences, Sustainability, vol:Volume 14, issue:Issue 11, 2022, pages:1-26, ISSN (online):2071-1050, doi:https://doi.org/10.3390/su14116794, Ref, Web of Science, IF (3.889 - 2021), Web of Science Quartile: Q1 (2021), SCOPUS, SJR (0.66 - 2021), SCOPUS Quartile: Q1 (2021), PhD
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2022
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4
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Dankov, Y., Antonova, A., Terzieva, V., Bontchev, B., Applying user-centered design for a climate resilience video game, International Journal of Differential Equations and Applications, vol:20, issue:2, 2021, pages:147-156, ISSN (print):1311-2872, ISSN (online):1314-6084, doi:https://www.ijpam.eu/en/index.php/ijdea/article/view/5956, Ref, IR , SCOPUS, SJR (0.214 - 2021), SCOPUS Quartile: Q4 (2021), Zentralblatt, PhD
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2021
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5
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Bontchev, B., Terzieva, V., Dankov, Y., Educational Video Maze Games, NAUKA, том:XXXI, брой:1, 2021, стр.:25-33, ISSN (print):0861-3362, ISSN (online):2603-3623, Ref, др.(ИНИОН РАН), PhD
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2021
|
Статия в поредица |
1
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Dankov, Y., Conceptual Model of a Data Visualization Instrument for Educational Video Games, Lecture Notes in Networks and Systems, vol:Intelligent Systems Design and Applications. ISDA 2022. Lecture Notes in Networks and Systems , editor/s:Ajith Abraham, Sabri Pllana, Gabriella Casalino, Kun Ma, Anu Bajaj (Eds.), Publisher:Springer, 2023, ISSN (print):2367-3370, ISSN (online):2367-3389, Ref, IR , SCOPUS, SJR (0.151 - 2021), SCOPUS Quartile: Q4 (2021), Zentralblatt
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2023
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2
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Dankov, Y., DIZU-EVG – An Instrument for Visualization of Data from Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Software Engineering Perspectives in Systems. CSOC 2023., editor/s:Silhavy, R., Publisher:Springer, Cham, 2023, Ref, IR , SCOPUS, SJR (0.15 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
|
3
|
Dankov, Y., Dankova, A., Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage, Digital Presentation and Preservation of Cultural and Scientific Heritage, issue:13, Publisher:Bulgarian Academy of Sciences, Institute of Mathematics and Informatics, 2023, Ref, IR , SCOPUS, SJR (0.11 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
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4
|
Paunova-Hubenova, E., Dankov, Y., Terzieva, V., Vassileva, D., Bontchev, B., Antonova, A., Ready to Play - a Comparison of Four Educational Maze Games, Lecture Notes in Networks and Systems (LNNS), Frontiers in Artificial Intelligence and Applications (FAIA), vol:Novel and Intelligent Digital Systems 2022 (NiDS 2022), Proc. of 2nd Int. Conf. on Novel and Intelligent Digital Systems 2022 (NiDS 2022), Athens, Greece, September 29-30, 2022., issue:556, editor/s:Akrivi Krouska, Christos Troussas, Jaime Caro, Publisher:Springer, 2023, pages:84-94, ISSN (print):978-3-031-17600-5, ISSN (online):2367-3370, ISBN:978-3-031-17601-2, doi:https://doi.org/10.1007/978-3-031-17601-2_9 , Ref, Web of Science, IF (0.484 - 2022), SCOPUS, SJR (0.26 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
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2023
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5
|
Antonova, A., Dankov, Y., Smart Services in Education: Facilitating Teachers to Deliver Personalized Learning Experiences, Lecture Notes in Networks and Systems, vol:Data Science and Algorithms in Systems. CoMeSySo 2022. Lecture Notes in Networks and Systems , issue:Volume 597, editor/s:Silhavy, R., Silhavy, P., Prokopova, Z. (eds), Publisher:Springer, Cham, 2023, pages:108-117, ISSN (print):2367-3370, ISSN (online):2367-3389, ISBN:978-3-031-21437-0, doi:https://doi.org/10.1007/978-3-031-21438-7_9, Ref, IR , SCOPUS, SJR (0.151 - 2021), SCOPUS Quartile: Q4 (2021), Zentralblatt, PhD
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2023
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6
|
Dankov, Y., The Design Process of Educational Video Games in Cultural Heritage, Digital Presentation and Preservation of Cultural and Scientific Heritage, issue:13, Publisher:Bulgarian Academy of Sciences, Institute of Mathematics and Informatics, 2023, Ref, IR , SCOPUS, SJR (0.11 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
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7
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Dankov, Y., The Designer-Oriented Process Analysis of Utilizing the DIZU-EVG Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Novel and Intelligent Digital Systems 2023 (NiDS 2023), editor/s:Akrivi Krouska, Christos Troussas, Jaime Caro, Publisher:Springer, Cham, 2023, Ref, IR , SCOPUS, SJR (0.15 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
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8
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Dankov, Y., The Game Designer's Perspectives and the DIZU-EVG Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Novel and Intelligent Digital Systems 2023 (NiDS 2023), editor/s:Akrivi Krouska, Christos Troussas, Jaime Caro, Publisher:Springer, Cham, 2023, Ref, IR , SCOPUS, SJR (0.15 - 2022), SCOPUS Quartile: Q4 (2022), IEEE Xplore
|
2023
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9
|
Dankov, Y., User-Oriented Process Analysis of Using the DIZU-EVG Instrument for Educational Video Games, Lecture Notes in Networks and Systems (LNNS), vol:Software Engineering Perspectives in Systems. CSOC 2023., editor/s:Silhavy, R., Publisher:Springer, Cham, 2023, Ref, IR , SCOPUS, SJR (0.15 - 2023), SCOPUS Quartile: Q4 (2023), IEEE Xplore
|
2023
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10
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Dankov, Y., Antonova, A., Bontchev, B., Adopting User-Centered Design to Identify Assessment Metrics for Adaptive Video Games for Education, Lecture Notes in Networks and Systems, vol:Human Interaction and Emerging Technologies 2021 - Proceedings of the 5th Int. Conf. on Human Interaction and Emerging Technologies (IHIET 2021), Paris, France, August 27-29, 2021, issue:319, editor/s:T. Ahram et al. (Eds.), Publisher:Springer, 2022, pages:289-297, ISSN (print):2194-5357, ISSN (online):2367-3370, ISBN:978-3-030-73270-7, doi:https://doi.org/10.1007/978-3-030-85540-6_37, Ref, IR , SCOPUS, SJR (0.151 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
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2022
|
11
|
Dimov, A., Emanuilov, S., Bontchev, B., Dankov, Y., Papapostolu, T., Architectural approaches to overcome challenges in the development of data-intensive systems, AHFE Open Access Proceedings. Accelerating Open Access Science in Human Factors Engineering and Human-Centered Computing, vol: Applied Human Factors and Ergonomics. Proc. of International Conference on Applied Human Factors and Ergonomics (AHFE2022),New York, USA, July 24-28, 2022. , issue:67, editor/s:Tareq Ahram (eds) , Publisher:AHFE International. AHFE Open Access Proceedings, 2022, pages:38-43, ISSN (online):2194-5357, ISBN:978-1-958651-37-7, doi:http://doi.org/10.54941/ahfe1002689, Ref, IR , SCOPUS, SJR (0.184 - 2019), SCOPUS Quartile: Q3 (2019), PhD
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2022
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12
|
Dankov, Y., Bontchev, B., Antonova, A., Gaming and Learning Analytics for Educational Video Games, AHFE Open Access Proceedings. Accelerating Open Access Science in Human Factors Engineering and Human-Centered Computing, vol:Human Systems Engineering and Design (IHSED 2021): Future Trends and Applications. Proc of 4th Int. Conf. on Human Systems Engineering and Design: Future Trends and Applications (IHSED 2021), Dubrovnik, Croatia, September 23-25, 2021, issue:Volume 21, Issue 21, editor/s:T. Ahram et al. (Eds.), Publisher:AHFE International. AHFE Open Access Proceedings, 2022, pages:1-10, ISSN (online):2771-0718, ISBN:978-1-7923-8987-0, doi:http://doi.org/10.54941/ahfe1001167, Ref, Web of Science, PhD
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2022
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13
|
Antonova, A., Bontchev, B., Dankov, Y., How University Students in "Informatics and Computer Sciences" would like to Use Video Games for Learning, ACM International Conference Proceeding Series, vol:Proceedings of ACM International Conference on Computer Systems and Technologies (CompSysTech’22), editor/s:Rachev B., Smrikarov A., Publisher:ACM New York, NY, USA, 2022, pages:130-135, ISBN:978-1-4503-9644-8, doi:https://doi.org/10.1145/3546118.3546124, Ref, IR , SCOPUS, SJR (0.232 - 2021), PhD
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2022
|
14
|
Yavor Dankov, A Functional Model of a Designer of Educational Maze Game, ACM International Conference Proceeding Series, vol:Proceedings of ACM International Conference on CSSE 2021: 2021 4th International Conference on Computer Science and Software Engineering (CSSE 2021), Publisher:ACM New York, NY, USA, 2021, pages:356-361, ISBN:978-1-4503-9067-5, doi:https://dl.acm.org/doi/10.1145/3494885.3494952, Ref, IR , SCOPUS, SJR (0.232 - 2021), ACM Digital Library(https://dl.acm.org/doi/10.1145/3494885.3494952)
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2021
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15
|
Dankov, Y., Bontchev, B., Terzieva, V., Design and Creation of Educational Video Games Using Assistive Software Instruments, Lecture Notes in Networks and Systems, vol:Advances in Artificial Intelligence, Software and Systems Engineering, Proc. of 12th Int. Conf. on Applied Human Factors and Ergonomics (AHFE 2021), Manhattan, New York, USA, July 25-29, 2021, issue:271, editor/s:Ahram, T.Z., Karwowski, W., and Kalra, J. (Eds.), Publisher:Springer, 2021, pages:341-349, ISSN (print):2194-5357, ISSN (online):2367-3370, doi:https://doi.org/10.1007/978-3-030-80624-8_42, Ref, IR , SCOPUS, SJR (0.151 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
|
2021
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16
|
Dankov, Y., Bontchev, B., Designing Software Instruments for Analysis and Visualization of Data relevant to Playing Educational Video Games, Advances in Intelligent Systems and Computing, vol:Human Interaction, Emerging Technologies and Future Applications IV, Proc. of 4th Int. Conf. on Human Interaction and Emerging Technologies (IHIET-AI 2021), Strasbourg, France, April 28-30, 2021, issue:1378, editor/s:T. Ahram et al. (Eds.), Publisher:Springer, 2021, pages:422-429, ISSN (print):2194-5357, ISSN (online):2194-5365, ISBN:978-3-030-73270-7, doi:10.1007/978-3-030-74009-2_54, Ref, IR , SCOPUS, SJR (0.22 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
|
2021
|
17
|
Bontchev, B., Terzieva, V., Dankov, Y., Educational Video Game for Valchan Voivoda, Bulletin 'Heritage BG' - Research Announcements, брой:1, редактор/и:Emmanuel Moutafov, Olya Harizanova, издателство:Association Centre for Excellence 'Heritage BG', 2021, стр.:110-117, ISSN (print):2815-3138, ISSN (online):2815-3316, PhD
|
2021
|
18
|
Bontchev, B., Dankov, Y., Vassileva, D., Kovachev, M., Software Instruments for Analysis and Visualization of Game-Based Learning Data, Lecture Notes in Networks and Systems, vol:Advances in Artificial Intelligence, Software and Systems Engineering, Proc. of 12th Int. Conf. on Applied Human Factors and Ergonomics (AHFE 2021), Manhattan, New York, USA, July 25-29, 2021, issue:271, editor/s:Ahram, T.Z., Karwowski, W., and Kalra, J. (Eds.), Publisher:Springer, 2021, pages:395-402, ISSN (print):2194-5357, ISSN (online):2367-3370, doi:10.1007/978-3-030-80624-8_49, Ref, IR , SCOPUS, SJR (0.151 - 2021), SCOPUS Quartile: Q4 (2021), PhD, MSc
|
2021
|
19
|
Dankov, Y., Bontchev, B., Software Instruments for Management of the Design of Educational Video Games, Advances in Intelligent Systems and Computing, vol:Human Interaction, Emerging Technologies and Future Applications IV, Proc. of 4th Int. Conf. on Human Interaction and Emerging Technologies (IHIET-AI 2021), Strasbourg, France, April 28-30, 2021, issue:1378, editor/s:T. Ahram et al. (Eds.), Publisher:Springer, 2021, pages:414-421, ISSN (print):2194-5357, ISSN (online):2194-5365, ISBN:978-3-030-73270-7, doi:10.1007/978-3-030-74009-2_53 , Ref, IR , SCOPUS, SJR (0.22 - 2021), SCOPUS Quartile: Q4 (2021), др.(DBLP), PhD
|
2021
|
20
|
Bontchev, B., Antonova, A., Dankov, Y., Educational Video Game Design Using Personalized Learning Scenarios, Lecture Notes in Computer Science, vol:Computational Science and Its Applications – ICCSA 2020, issue:12254, Publisher:Springer, 2020, pages:829-845, ISSN (print):03029743, ISSN (online):0302-9743, doi:https://doi.org/10.1007/978-3-030-58817-5_59, Ref, IR , SCOPUS, SJR (0.249 - 2020), SCOPUS Quartile: Q3 (2020), др.(DBLP), PhD
|
2020
|
21
|
Yavor Dankov, Dimitar Birov, General Architectural Framework for Business Visual Analytics, Lecture Notes in Business Information Processing, vol:Business Modeling and Software Design, issue:319, editor/s:Shishkov, Boris (Ed.), Publisher:Springer International Publishing, 2018, pages:280-288, ISSN (print):1865-1348, ISSN (online):1865-1348, ISBN:978-3-319-94214-8, doi:https://doi.org/10.1007/978-3-319-94214-8, Ref, IR , SCOPUS, SJR (0.243 - 2018), SCOPUS Quartile: Q3 (2018)
|
2018
|
22
|
Yavor Dankov, Digital Cultural Heritage and the Analytics as Innovative Tools for Processing Big Data, Modern Technologies In Cultural Heritage, том:V International Conference Modern Technologies In Cultural Heritage, брой:V, редактор/и:Milka Ivanova, издателство:Technical University of Sofia, 2017, стр.:43-46, ISSN (print):2367-6523, Ref, др.
|
2017
|
23
|
Yavor Dankov, Dimitar Birov, Extended Conceptual Framework for Business Analytics Supporting Innovations, International Conference for Entrepreneurship, Innovation and Regional Development ICEIRD 2017 , vol:Proc. of International Conference for Entrepreneurship, Innovation and Regional Development ICEIRD 2017 , editor/s:Prof Panayiotis Ketikidis & Dr Adrian Solomon, Publisher:ICEIRD, 2017, pages:83-94, ISSN (online):2411-5320, ISBN:978-960-9416-11-5, Ref, PhD
|
2017
|
Статия в сборник (на конференция и др.) |
1
|
Antonova, A., Dankov, Y., Digital Platforms Building Blocks: Agile Organizations and Product-Service Systems, 33rd Central European Conference on Information and Intelligent Systems CECIIS 2022, 2022, pages:167-174, Ref, Web of Science, PhD
|
2022
|
2
|
Yavor Dankov, Boyan Bontchev, Towards a Taxonomy of Instruments for Facilitated Design and Evaluation of Video Games for Education, Proceedings of ACM International Conference on Computer Systems and Technologies (CompSysTech’20), editor/s:Rachev B., Smrikarov A., Publisher:ACM New York, NY, USA, 2020, pages:285-292, ISBN:978-1-4503-7768-3, doi:https://doi.org/10.1145/3407982.3408010, Ref, IR , SCOPUS, SJR (0.182 - 2020), ACM Digital Library(https://dl.acm.org/doi/10.1145/3407982.3408010)
|
2020
|
3
|
Yavor Dankov, Conceptual Model of User Interface Design for General Architectural Framework for Business Visual Analytics, Proceedings of ACM International Conference on Computer Systems and Technologies (CompSysTech’19), editor/s:Rachev B., Smrikarov A., Publisher:ACM New York, NY, USA, 2019, pages:251-254, ISBN:978-1-4503-7149-0, doi:https://dl.acm.org/doi/abs/10.1145/3345252.3345274, Ref, IR , SCOPUS, SJR (0.2 - 2019), ACM Digital Library(https://dl.acm.org/doi/abs/10.1145/3345252.3345274)
|
2019
|
4
|
Albena Antonova, Yavor Dankov, Boyan Bontchev, Smart Services for Managing the Design of Personalized Educational Video Games, Proceedings of ACM International Conference Series (BCI’2019), Publisher:ACM New York, NY, USA, 2019, ISBN:978-1-4503-7193-3, doi:https://doi.org/10.1145/3351556.3351574, Ref, IR , SCOPUS, SJR (0.2 - 2019), ACM Digital Library(https://dl.acm.org/doi/10.1145/3351556.3351574), PhD
|
2019
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5
|
Bontchev, B., Vassileva, D., Dankov, Y., The APOGEE Software Platform for Construction of Rich Maze Video Games for Education, Proc. of 14th International Conference on Software Technologies (ICSOFT'2019), editor/s:Marten van Sinderen, Leszek Maciaszek, Publisher:INSTICC, 2019, pages:491-498, ISSN (print):2184-2833, ISBN:978-989-758-379-7, Ref, IR , SCOPUS, SJR (0.123 - 2019), ACM Digital Library(ACM Digital Library, SciTePress Digital Library), PhD
|
2019
|
6
|
Yavor Dankov, Dimitar Birov, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 1, Proceedings of International Conference Automatics and Informatics`2018, Publisher:John Atanasoff Society of Automatics and Informatics, 2018, pages:107-110, ISSN (print):ISSN 1313-1850, ISSN (online):ISSN 1313-1869, Ref
|
2018
|
7
|
Yavor Dankov, Dimitar Birov, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 2, Proceedings of International Conference Automatics and Informatics`2018, Publisher:John Atanasoff Society of Automatics and Informatics, 2018, pages:111-114, ISSN (print):1313-1850, ISSN (online):1313-1869, Ref
|
2018
|
Участие в конференция |
1
|
Секционен доклад, Явор Данков, The Game Designer's Perspectives and the DIZU-EVG Instrument for Educational Video Games
|
2023
|
2
|
Секционен доклад, Явор Данков, Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage
|
2023
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3
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Секционен доклад, Явор Данков, User-Oriented Process Analysis of Using the DIZU-EVG Instrument for Educational Video Games
|
2023
|
4
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Секционен доклад, Явор Данков, The Design Process of Educational Video Games in Cultural Heritage
|
2023
|
5
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Секционен доклад, Явор Данков, DIZU-EVG – An Instrument for Visualization of Data from Educational Video Games
|
2023
|
6
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Секционен доклад, Явор Данков, The Designer-Oriented Process Analysis of Utilizing the DIZU-EVG Instrument for Educational Video Games
|
2023
|
7
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Секционен доклад, Явор Данков, Ready to Play - a Comparison of Four Educational Maze Games
|
2022
|
8
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Секционен доклад, Явор Данков, Introduction and review to the Conceptual Model of a Data Visualization Instrument for Educational Video Games
|
2022
|
9
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Секционен доклад, Явор Данков, Architectural approaches to overcome challenges in the development of data-intensive systems
|
2022
|
10
|
Секционен доклад, Явор Данков, Digital Platforms Building Blocks: Agile Organizations and Product-Service Systems
|
2022
|
11
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Секционен доклад, Явор Данков, Smart Services in Education: Facilitating Teachers to Deliver Personalized Learning Experiences
|
2022
|
12
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Секционен доклад, Явор Данков, Conceptual Model of a Data Visualization Instrument for Educational Video Games
|
2022
|
13
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Секционен доклад, Явор Данков, How University Students in "Informatics and Computer Sciences" would like to Use Video Games for Learning
|
2022
|
14
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Секционен доклад, Yavor Dankov, Design and Creation of Educational Video Games Using Assistive Software Instruments
|
2021
|
15
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Секционен доклад, Явор Данков, Applying User-Centered Design for A Climate Resilience Video Game
|
2021
|
16
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Секционен доклад, Явор Данков, Adopting User-Centered Design to Identify Assessment Metrics for Adaptive Video Games for Education
|
2021
|
17
|
Секционен доклад, Yavor Dankov, Software Instruments for Analysis and Visualization of Game-Based Learning Data
|
2021
|
18
|
Секционен доклад, Yavor Dankov, Software Instruments for Management of the Design of Educational Video Games
|
2021
|
19
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Секционен доклад, Явор Данков, Defining Appropriate Metrics in Adaptive Video Games for Education: Opportunities and Limitations
|
2021
|
20
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Секционен доклад, Явор Данков, Gaming and Learning Analytics for Educational Video Games
|
2021
|
21
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Секционен доклад, Явор Данков, Valchan Voyvoda - an Educational Video Game
|
2021
|
22
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Секционен доклад, Явор Данков, A Functional Model of a Designer of Educational Maze Game
|
2021
|
23
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Секционен доклад, Yavor Dankov, Designing Software Instruments for Analysis and Visualization of Data relevant to Playing Educational Video Games
|
2021
|
24
|
Секционен доклад, Явор Данков, Educational Video Game Design Using Personalized Learning Scenarios
|
2020
|
25
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Секционен доклад, Явор Данков, Towards a Taxonomy of Instruments for Facilitated Design and Evaluation of Video Games for Education
|
2020
|
26
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Секционен доклад, Явор Данков, Use Analysis of the Possibilities of Business Visual Analytics interfaces in the field of business
|
2019
|
27
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Секционен доклад, Явор Данков, Conceptual Model of User Interface Design for General Architectural Framework for Business Visual Analytics
|
2019
|
28
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Секционен доклад, Явор Данков, Smart Services for Managing the Design of Personalized Educational Video Games
|
2019
|
29
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Секционен доклад, Явор Данков, Visual Analytics and Different Types of Analytics in Business
|
2018
|
30
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Секционен доклад, Явор Данков, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 1
|
2018
|
31
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Секционен доклад, Явор Данков, Incorporating Data in General Architectural Framework for Business Visual Analytics – Part 2
|
2018
|
32
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Секционен доклад, Явор Данков, Visual Analytics in Software Development
|
2018
|
33
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Секционен доклад, Явор Данков, General Architectural Framework for Business Visual Analytics
|
2018
|
34
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Секционен доклад, Явор Данков, Extended Conceptual Framework for Business Analytics Supporting Innovations
|
2017
|
35
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Секционен доклад, Явор Данков, Digital Cultural Heritage and the Analytics as Innovative Tools for Processing Big Data
|
2017
|
36
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Секционен доклад, Явор Данков, Introduction to Business Analytics and Analytics
|
2017
|
37
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Секционен доклад, Явор Данков, Towards Taxonomy of Business and Software Analytics
|
2017
|
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